In search of better lower-level byte manipulation
I would like to ask the group here what we can do to better support lower level byte manipulation.
For example, if you are writing or parsing memory structures (directly), what can we provide to make that easier? Is the struct! datatype (with perhaps some small improvements) sufficient? Or, do we need a few special functions as well?
The path to the best solution is to construct a number of example cases, then test our mapping methods.